Image Credit: Root: A Game of Woodland Might and Right by Leder Games. Art by Kyle Ferrin.
On this page you can browse board games by categories such as type, game mechanics, complexity, number of players and play time. Definitions for game categories are adapted from the Board Game Geek glossary.
Abstract Games
Abstract games minimize luck and usually do not rely on themes or story. They have no hidden information (such as not being able to see your opponent's cards), no non-deterministic elements (such as shuffled cards or dice rolls), and (usually) two players or teams taking a finite number of alternating turns. Examples of abstract games include chess, shogi and go.
Classic Games
"Classic" is a somewhat-nebulous category that includes well-known titles that have usually been around for several decades. They are usually relatively easy-to-learn and are sometimes geared towards younger audiences.
Party Games
Party games encourage social interaction. They generally have easy setups and simple rules, and they can accommodate large groups of people and play in a short amount of time. Lots of laughs!
Solo Mode
These games incorporate a "solo mode" component where a single player can compete against the game.
Strategy Games
More complex games in which players' decision-making skills have a high significance in determining the outcome. Strategy games often require decision tree analysis, or probabilistic estimation in the case of games with chance elements. Strategy games can include abstract games, with artificial rules and little or no theme, and thematic games with rules designed to emulate and reproduce a real or fictional scenario.