Persuasive Games by Ian BogostCall Number: eBook
ISBN: 9780262026147
Publication Date: 2007-06-22
"An exploration of the way videogames mount arguments and make expressive statements about the world that analyzes their unique persuasive power in terms of their computational properties.Videogames are an expressive medium, and a persuasive medium; they represent how real and imagined systems work, and they invite players to interact with those systems and form judgments about them."